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Dungeon: Flowsilver Palace

 

Flowsilver Palace

(Re-worked)

 

The Flowsilver Palace is a dungeon inside Primal World and is the home to the Tyrant Prince Mushi, where he plots the overtaking of the Primal World from Alexander, the Light Emperor, with the aid of his minions and his lover, the Mad Princess Belle Leun. The Flowsilver Palace is available for players over level 100 who have reawakened at least once, and have a Boundary level of Arcane Sky I. To enter the Flowsilver Palace, players have to talk to Emerald Spellcaster at the Dragon Tower in Primal World.

Flowsilver Palace Judgment Mode is a required dungeon for Faction Goals for the Faction Base. Squads with 2 or more faction members can also earn Chivalry Points and Loyalty Funds through any mode, but will receive extra Loyalty Funds in Judgment Mode.

Map:

Overview

Flowsilver Palace is a dungeon where players can get War Avatar Packs and Shiny Flowsilver Coins which they can afterwards exchange for rewards such as War Avatar Packs, items to gain Reputation, skill book pages and more. Previously if a player died in the dungeon they would be automatically teleported to the entrance, however as of the Wonderland expansion player death is treated normally; players have the option of respawning back at the entrance or being resurrected by a cleric. Players who die in Flowsilver Palace will not lose EXP(verify). The NPC at the entrance of the dungeon will offer teleports to the Treasure Vault when unlocked and to the Chamber of Solitude in Judgment mode when unlocked. Mounts are allowed for quick travel in the Palace, as is embracing to gain chi.

Once inside, the leader will choose between either Deicide or Judgment mode. The latter gives more rewards than the former, but is also more challenging. Players can enter Flowsilver Palace as many times as they wish, but the daily quest can only be completed once per day.

 

Squad Structure:

A good party to face either mode would consist of:

  • A Barbarian: key character to keep the Golden Century Toad distracted, and also for the HP and strength buffs.
  • Debuffers: Venomancer, Seeker, Blademaster, Stormbringer
  • Damage Dealers: both physical and ranged.
  • Healers: Cleric, Mystic
  • All the bosses in this instance have a buff that reduces the damage they get from physical attacks, thus rendering APS attacks less effective. These can be purged from all bosses, except the Golden Century Toad.

 

Deicide Mode

In Deicide Mode, introduced with the New Horizons expansion, the players will face five bosses throughout the dungeon: Devilhill Batlord, Legendary Azoth Beast • Drake, Golden Century Toad, Blossom Succubus, and Tyrant Prince Mushi. This is the least rewarding mode of the two. Right after the entrance, you'll face a hall with 4-5 guillotines falling and raising at intervals. They do a lot of damage, so it's convenient to run past them when they're rising, or you could die. Once you get through, you'll face...

The Bosses:

  • Devilhill Batlord
  • Legendary Beast - Azoth Drake
  • Golden Century Toad
  • Blossom Succubus
  • Tyrant Prince Mushi

Rewards (Reworked)

Flowsilver Prince Treasure:

  • Common Refine Orb Pack x1
  • Rare Refine Orb pack x1
  • Flowsilver Emblem x2 
  • Fortifications Essence x20

 

Judgement Mode:

The Judgment mode, or JFSP or FSJ, is the evolved version of the normal Flowsilver Palace, offering better rewards including more War Avatar Packs and Shiny Flowsilver Coins. In this mode, save for the Devilhill Batlord, the rest of the bosses have new challenges added to their tactics, as well as an additional boss after Tyrant Prince Mushi.

The Bosses:

  • Legendary Beast - Azoth Drake
  • Golden Century Toad
  • Blossom Succubus
  • Tyrant Prince Mushi
  • Mad Princess: Belle Leun

 

Rewards:

Flowsilver Princess Treasure:

  • Ultimate Refine Orb Pack x5
  • Flowsilver Emblem x2 
  • Fortifications Essence x20
  • General Summer Token x5

Additional: 

  • Basic Badge x5

 

 

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