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Skill Changes

Class Optimisation

 

Please read carefully: These changes are based on observation from our side as well as the playerbase and all their suggestions made during the last couple of Months. We have decided to approach the PVP balance on our own unique way and will start making direct changes to classes which will remain - Temproray for each Patch.

Depending on the performance after the Patch and everyones feedback we will then decided whether to keep certain changes or revert them to their original state! Depending on the feedback from our community, we will either move towards this direction or drop it completely.

 

These are the First - New temporary skill changes:

  • Barbarian

Sage:

Mighty Swing:

If the Stun succeeds it will also freeze the Target. If the Stun fails, it will still Freeze the Target

Penetrate Armor

Has no Chi cost anymore

Bestial Onslaught 

Won't have it's channelling time increased

Devour

Has no Chi cost anymore

Beast King's Inspiration

The HP buff is now 40% 

 

Demon:

Mighty Swing:

If the Stun succeeds it will also freeze the Target. If the Stun fails, it will still Freeze the Target

Penetrate Armor

Has no Chi cost

Devour

Has chi cost reduced to 15

 

  • Blademaster

Sage:

Stream strike

Chi cost was removed and the cast time reduced to 0.5 seconds

Tiger Maw

It will now have a 100% chance to generate 20 Chi

Highland Cleave

Has now a 50% chance to get 20% Critical Rate over trhe next 10 seconds

Drake Bash

The stun was turned into the Occult Ice stun for an easier stunlock and CC.

 

Demon:

Stream Strike

Has no CHI cost anymore

Spirit Chaser

Has now a 60% chance to generate 20 CHI

Drake Bash

The stun was turned into the Occult Ice stun for an easier stunlock and CC.

 

  • Wizard

Sage:

Divine Pyrogram

Channelling reduced to 1.5 seconds

Pyrogram

Has now a 50% chance to generate 30 CHI

Wellspring Quaff

Increases Magic attack now by 205%

Force of Will

Cast time was reduced to 1.6 seconds

Black Ice Dragon Strike

Channeling was reduced to 3 seconds

Mountain's Seize 

Channelling was reduced to 4 seconds

Blade Tempest 

Channelling was reduced to 3 seconds

 

Demon:

Force of Will

Cast time was reduced to 1.6 seconds

 

  • Archer

Sage:

Frost Arrow

CHI Cost was removed

Stunning Arrow

Has now a 100% chance to stun

 

Demon:

Quickshot

Chance to get increased attack rate was increased to 100% but the cooldown was increased to 10 seconds

Frost Arrow

CHI cost was removed

Stunning Arrow

Has now a 100% chance to stun

 

  • Duskblade

Umbral Stalker

The cooldown was increased to 300 seconds

Note: It never was 90 seconds but 300 seconds - Source: PWpedia

 

  • Cleric

We have added Jone's - O'Malley - CT Blessings to the PW Boutique Agent with +4000 Mana addition. These blessings are restricted to Cleric and will require the previous blessings in order to be crafted

 

  • Genie

The Skill - Faith

It will now dispel - Remove Knockdown Stun/Paralyze

 

Term meaning: 

  • Disarm - Player loses the ability to weild a Weapon for certain amount of time
  • Knockdown - Paralyze - Target can't do anything, nor remove it except with immunity (DB stun)
  • Freeze - Target can't move, but can heal, cast skills and attack
  • Cast time - The time the animation takes to finish
  • Channelling time - The time it requires to cast a skill
  • Cooldown - The period of time a skill is unavailable
  • Dispel - Removes an unwanted debuff

 

Molten Mines 2.0

We have adjusted the Molten Mines Bosses, which will be a LOT more challenging than before. Their stats remained the same, but their mechanics and buffing/debuffing was re-worked completely. 

This Dungeon will require a lot of testing until a final decision can be made regards the Box, which can drop 1 of X random items. Depending on the current difficulty Level of the Dungeon, the Box rewards will also increase. 

The farming for Tomes, Titles will remain the same.

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